What Remains Of Me is a cross-semester, narrative-driven game developed by an entire class at Northeastern University. The project focused on extending existing gameplay systems, shaping the world through level design, and ensuring quality through rigorous QA. Our group focus was revising Level 3 and adding a clearer gameplay flow, making progression and player guidance more reasonable. My primary contribution was on the coding side of those updates.
Role: Game Developer · Period: Sep – Dec 2025