// Game Project — Horror Puzzle

Glass Ceiling

Glass Ceiling - Main Menu

Overview

Glass Ceiling is a horror-puzzle game developed over a semester as a team project at Northeastern University. Players navigate a tense, atmospheric environment, solving puzzles while avoiding danger — all delivered in a fully playable demo polished through multiple playtesting rounds.

Role: Gameplay Programmer  ·  Period: Sep – Dec 2025

Unity C# Horror Puzzle UI Systems Audio Team Project

// My Contributions

  • Programmed core gameplay mechanics including player interactions, object manipulation, and state machines using Unity & C#.
  • Built the UI system from scratch — HUD elements, menus, and in-game feedback panels.
  • Integrated audio: ambient soundscapes, reactive sound effects, and positional audio for horror atmosphere.
  • Participated in iterative playtesting sessions, collecting feedback and implementing fixes across multiple milestones.
  • Collaborated with artists and designers in a structured team environment to align gameplay with creative vision.

// Technical Stack

Unity 2022 C# Unity UI Toolkit Unity Audio Mixer GitHub Jira